Visual Inspiration for The Escape

when designing and planning the “Escape” a few inspirations in terms of visual style and concepts was Valve’s Portal and Portal 2

Image result for portal 2 chamber 19 Image result for portal 2 chamber 19

This was because both it and my animation played with the theme of isolation and partial repetition. However in the case of my animation, it was going to approached in a more comedic direction.

The games use of repeating tiles and a sterile white or black room help accentuate that i wanted to use a room with tiles and simplistic design to further approach the isolation point of view.

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